

The 4GB demo can be downloaded from this direct link or by visiting the following page: ATOMIC HEART RTX TECH DEMO. These realistic lighting effects bring you a deeper immersion into the alternate universe of Atomic Heart.

The implementation of ray traced shadows enables the casting of more accurate and complex shadows that are rendered based on the properties of the scene. Ray traced reflections in Atomic Heart adds realistic effects to its shiny labs, water, and many other game elements. This is all enhanced by advanced NVIDIA RTX Ray-Traced, Reflections and Shadows, all running at high-fidelity and accelerated with NVIDIA DLSS, creating effects and scenes that were previously impossible to render. Everything else does not do real 100 path tracing, and only Minecraft has (its weird flavor of) DLSS. There are pretty much two real RTX accelerated path-tracing (real raytracing) games: Minecraft RTX and Quake II RTX. Yesterday, as part of their RTX 40 series reveal, Nvidia showcased Racer RTX, a tech demo that was built using Nvidia Omniverse that was powered by the companys new RTX 4090 graphics card. This demo is based on Unreal Engine.Ītomic Heart is a visually-arresting Unreal Engine 4-powered action game, in development at Mundfish, blending USSR-era design with robotics, creepy mannequins, and a whole load of weirdness. Quake 2 and Minecraft RTX are the 2 only games using that tech from what I understood. Racer RTX will be available to download this November. The Atomic Heart RTX tech-demo showcases DirectX Raytracing reflections and shadows, as well as NVIDIA DLSS.
